local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = {}
L0_1.group_id = 133007098
L1_1 = {}
L2_1 = {}
L2_1.config_id = 153
L2_1.monster_id = 21030201
L3_1 = {}
L3_1.x = 2763.958
L3_1.y = 207.124
L3_1.z = 240.646
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 149.503
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 24
L2_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161"
L2_1.disableWander = true
L2_1.area_id = 4
L3_1 = {}
L3_1.config_id = 155
L3_1.monster_id = 21010201
L4_1 = {}
L4_1.x = 2766.917
L4_1.y = 207.235
L4_1.z = 239.424
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 254.561
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 24
L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L3_1.disableWander = true
L3_1.pose_id = 9003
L3_1.area_id = 4
L1_1[1] = L2_1
L1_1[2] = L3_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 355
L2_1.gadget_id = 70310006
L3_1 = {}
L3_1.x = 2764.93
L3_1.y = 207.457
L3_1.z = 238.695
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 310.83
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 23
L3_1 = GadgetState
L3_1 = L3_1.GearStart
L2_1.state = L3_1
L2_1.area_id = 4
L3_1 = {}
L3_1.config_id = 356
L3_1.gadget_id = 70220013
L4_1 = {}
L4_1.x = 2764.671
L4_1.y = 208.729
L4_1.z = 230.019
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 44.438
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 23
L3_1.area_id = 4
L4_1 = {}
L4_1.config_id = 357
L4_1.gadget_id = 70220013
L5_1 = {}
L5_1.x = 2766.937
L5_1.y = 208.842
L5_1.z = 231.176
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 112.845
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 23
L4_1.area_id = 4
L5_1 = {}
L5_1.config_id = 358
L5_1.gadget_id = 70220013
L6_1 = {}
L6_1.x = 2765.861
L6_1.y = 206.256
L6_1.z = 245.237
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 5.076
L6_1.y = 49.936
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 23
L5_1.area_id = 4
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = true
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 153
L5_1 = 155
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 355
L5_1 = 356
L6_1 = 357
L7_1 = 358
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
